Whenever a significant prize-giving event draws close, one notices a demand for introducing of new categories to acknowledge underappreciated efforts and delight the hearts of fans with niche passions.
Another commentator made the case supporting a scary games classification. It would be amazing. So would tabletop games, representing a dedicated supporter's campaign. But they will have to forgive me when I prioritize just as with other blinkered fanatics, I possess a compelling case backing this proposal remains most pressing and significant. This is the request: There should be an award type for logic-based games.
Organizing Gaming Categories
Categorizing art by genre isn't exact; it’s very subjective, and inevitably generate discussions and end in fuzzy definitions. This explains why movie academies don’t do it. But it is a necessary evil in the world of video games, that demonstrate such variety they hardly constitute one unified medium.
For comprehensive acknowledgment of interactive entertainment excellence to be recognized, while allowing diverse titles to have a chance for representation, genre categories are essential.
Current Gaming Award Categories
Prominent interactive entertainment events currently feature award types recognizing Action-oriented games, Action/Adventure, RPG experiences, Combat games, Simulation and strategy titles, plus athletic and racing experiences. Between them, these award types actually cover a lot of ground, making space possible accommodating various experiences.
Not so for logic-based experiences. There’s simply nowhere for their placement. Consider three of this year’s best games, all very different: the architectural riddles of one title, fast-paced pattern recognition from another release, and the sweetly sociological logic puzzles from additional release. What category would fit them between these six categories? Unfortunately, nowhere.
The Representation Problem
Numerous examples exist excellent brain-teasers released every year that have no home during gaming ceremonies, except when they manage to fit classification types such as Mobile Game, VR/AR Game, or the intensely contested Indie races.
- A renowned logic title wasn’t nominated for anything that year
- Another creative title received no nominations during that ceremony
- Well-received sorting experience received no acknowledgment recently
- Only a few logic titles scraped into niche award types
Importance of Logic Titles
Commonly they're compact experiences, however the design in brain-teasers holds tremendous importance. Iconic mobile puzzle games count as most popular titles globally and have been for an extended period.
The famous puzzle experience rivals popular creative games competing to become best-selling game of all time; it additionally competes for top gaming experience. Logic titles represent cornerstones within interactive entertainment, and they are in conversation with diverse game types.
Proposal and Rationale
Logic titles wouldn't face this problem. You could fill five nominees with fascinating, diverse, deserving games every year with ease — or rather, with difficulty, given the need to exclude many worthy titles.
To emphasize again, these include experiences lacking appropriate categories during prominent ceremonies. Brain-teaser creators operate at the demanding boundary interactive creation, developing some of the purest expressions within interactive entertainment. Just like movie stunt professionals, they merit acknowledgment. Let’s not keep them waiting generations.